/*! \file Primitive.h
 *	\brief <write description for Primitive.h>
 *
 *	created:	2010/12/13
 *	created:	13:12:2010   17:24
 *	filename: 	C:\src\tactics-engine\libs\gd_dx11\Primitive.h
 *	file path:	C:\src\tactics-engine\libs\gd_dx11
 *	file base:	Primitive
 *	file ext:	h
 *	author:		Vitalii Trubchaninov
 *				vitalii.trubchaninov@ubisoft.com
 */

#ifndef _gd_dx11_PRIMITIVE_H_
#define _gd_dx11_PRIMITIVE_H_

#pragma once

#include <gd/Primitive.h>

namespace tt{
namespace gd_dx11{

class Primitive : public gd::Primitive
{
	TT_DECLARE_SELF_AND_BASE(Primitive, gd::Primitive);
public:
	Primitive();
	virtual ~Primitive();

private:
	virtual void onApply(gd::DeviceContext*);
};

} //namespace gd_dx11
} //namespace tt

#endif //_gd_dx11_PRIMITIVE_H_